From the East Gallery's point door will bring the players across the East Balcony, which contains the Saug 9mm for points and a potential shield part location. Continuing across the East Balcony will bring the players to the Music Room, which contains a door costing points that brings the players to the Grand Staircase. From the West Gallery's point door will bring the players across the West Balcony, which contains the RK 7 Garrison for points and another potential shield part location.
Continuing on across the West Balcony will bring players to the Smoking Room, which contains a red barrier leading to the Billiards Room and a door costing points leading to the Grand Staircase. The crafting bench for the Ballistic Shield can be found here, directly to the left of the entrance leading into the Billiards Room. Players will be reunited on the Grand Staircase, which contains the map's Sentinel Artifact on a broken pillar overlooking the Main Hall below.
Upon activating the Sentinel Artifact, every red barrier in the map will be opened, allowing access to the full North Atrium Bridge, the Bedroom Hallway, and the Billiards Room. The red barriers blocking the two staircases in the East and West Galleries will be opened, allowing players another way down into the Main Hall.
Coming down the Grand Staircase or the two side staircases will bring players to the Main Hall, which has branching paths leading to the East and West Hallways, the Wine Cellar, and the Forest Terrace, which is located at the North Atrium. All four of these doors cost points each to open. There is also a Mozu for points to the right of the entrance leading into the North Terrace.
A potential spawn for the candlestick for the Silver Melter can be found on a table near the Mozu. Once the Sentinel Artifact is activated, the door behind it will open, revealing the Entrance Hall. Here, the players can find a potential spawn location for the candlestick on a table, the Danu altar, and a fast travel portal that brings the player to the Forest once the latter is opened. In the East Hallway is a potential spawn for a shield part, and in the West Hallway is a potential spawn location for the silver pot needed to craft the Silver Melter.
The Wine Cellar is a small area, which contains the crafting table for the Silver Melter, a possible Perk Altar spawn location, as well as the MX9 for points. The silver plate needed for the Silver Melter will always spawn in this area, as well as the blue crystal used to help open the Forest and later activate the easter egg.
The Billiards Room is another small area, containing a spawn location for the candlestick on the ground. The pool table in the center of the room is used to unlock a secret room in the area, which rewards the player a special item. A door costing points can be found in the back of the room, which brings the players to the second floor of the Library. The Library and Study is a medium sized area, containing various items of interest.
Firstly, the green crystal used to help open the Forest and later activate the easter egg can be found either on a table on the second floor Study, or at two other locations on the first floor Library, both of which are close to the area's Mystery Box. The Silver Bullet Dispenser's crafting bench is located in this area, directly right to the staircase connecting the two floors. The gun case holding a free Alistair's Folly is located in the back of the Library. The M Trebuchet can be found for points.
A door costing points that opened the West Hallway is found in the Library. Both the first and second floors have a potential spawn location for a shield part. On the second floor Study is the Spitfire , costing points. To the right of it is a door costing points that brings the player to the Cemetery Path. Each of these three rooms houses the pink crystal used to help open the Forest and later activate the easter egg. The Escargot can be found by the doorway connecting the Master Bedroom and Trophy Room, costing points.
There is also a door leading down to the Dining Room at the end of the Bedroom Hallway, costing points to open. The Dining Room, like the Library and Study, is a medium sized area. The player can find the door leading to the East Hallway or door leading to the Bedroom Hallway, as well as two potential shield spawn locations and two spawn locations for the pot.
A Mystery Box location can be found in this area, as well as the Swordfish for points. There is also a point door that leads to the Greenhouse Terrace. At the fountain located at the center of the terrace is the Maddox RFB , costing points, as well as two doors, both costing points. Opening either or will open the other, allowing access to the Gardens and Greenhouse Laboratory. The Gardens is a small maze-like area, featuring two main pathways that connect at the end, leading to a side entrance into the Greenhouse Terrace.
On one path is the Vapr-XKG , costing points, and the other containing a guaranteed spawn location for a Perk Altar. The Greenhouse Laboratory is a large area, consisting of large machines, work benches, and plants. At the end of the room is a fast travel portal that brings the player back to the Main Hall. The ICR-7 can be found near the portal, costing points. The map's only Electric Trap can be found near the main entrance to the room. Both crafting benches for the Chaos Theory and Alistair's Annihilator are found here.
There is also a staircase leading up to a large telescope, which plays a role in the easter egg. The Cemetery Path is a small area, featuring the KN for points, as well as two point doors that lead up to the Cemetery and Mausoleum areas. Like the Greenhouse Terrace, if one door is opened, the other will automatically be opened.
The Cemetery is a large area, featuring various paths around tombstones. A Mystery Box location can be found under the railing of the Mausoleum area. The Stake Knife crafting bench can be found at the south entrance of the Cemetery. At the end of all of the paths in the Cemetery is a stone staircase that brings the player up to the Mausoleum, which contains a guaranteed Perk Altar spawn location, the Auger DMR for points, and a fast travel portal back to the Main Hall behind the Mausoleum.
The Crypt is a hidden room found within the Cemetery. The entrance to it is located under a stone coffin to the left of the left side staircase leading up to the Mausoleum, and can only be opened by completing a small easter egg. The room is a small stone chamber, containing several pillars and torches.
At the back of the room is a small altar like area with three stained glass windows. On the stone altar is the Savage Impaler , which can be picked up by the player.
Upon doing so, the player will be locked in the Crypt until the player kills all of the attacking Nosferatus and Crimson Nosferatus. The Forest Terrace is a small balcony like area, containing the GKS for points, the Bowie Knife for points, and a potential Perk Altar spawn on the center of the balcony.
There is also the entrance into the Forest, which can be opened upon collecting the three Tuning Forks. The Forest is a large area, featuring three different paths that converge at the end, where the Pack-a-Punch Machine is located.
On both of the side paths are the Titan for points and the Koshka for points. There is also a Mystery Box location on the center path, and a fast travel portal back to the North Atrium to the right of the Pack-a-Punch Machine. There is also a stone wall hiding the entrance to the Ruins on the right-side path if coming from the Forest Terrace.
Upon initially opening the Forest, a Werewolf will always spawn. The Ruins is the final area that is accessible in the map.
It can only be opened after collecting the three stones during the easter egg. The room itself is large and square in size, featuring no obstacles in the center of the room. The Only Thing She Needs 4. Forver Until Sunday 5. Presto Vivace 7. In The Dead Of Night 8. Caesar's Palace Blues Disc 2 1. Introduction 2. Alaska 4. Time To Kill 5. Eddie Jobson Outro 1 6. John Wetton Outro 1 9. Nevermore John Wetton Outro 2 Eddie Jobson Talk 1 In The Dead Of Night Eddie Jobson Talk 2 Eddie Jobson Talk 3 10 sets only special re-release.
Danger Money 3. Nothing To Lose 5. By The Light Of Day 7. Presto Vivace 8. Terry Bozzio Drums Solo 9. Rendez-vous 2. Carrying No Cross 5. Alaska 6. Time To Kill 7. Eddie Jobson Violin Solo 8. Time To Kill Reprise 9. Night After Night Rendez-vous Disc 4 1. Danger Money 2. Rendezvous 3. The Only Thing She Needs 4. Nothing To Lose 6. Carrying No Cross. Night After Night 2. Danger Money 3. Nothing To Lose 5. Bass Solo 6. Thirty Years 7. Carrying No Cross 8. Rendezvous 9. Alaska 2. Time To Kill 3.
Violin Solo 4. Time To Kill Reprise 5. Mental Medication - Live In Boston The Only Thing She Needs Carrying No Cross Presto Vivace In The Dead Of Night Forever Until Sunday The Sahara Of Snow Danger Money Rendezvous
Save Your Love (Classical Mix), Έλενα Παπαρίζου* - Βρίσκω Το Λόγο Να Ζω - The Deluxe Edition (CD, Album), Still Echoes - Lamb Of God - VII: Sturm Und Drang (Vinyl, LP, Album), Neutron Dance - Various - Global Psychedelic Trance - Compilation Vol. 1 (Cassette), The Ghetto - Various - Classic Soul (CD), Bellicosi Market - Le Skeleton Band - La Castagne (CD, Album), Non-Stop (Mentalinstrum Dub) - Mentalinstrum* - Dubs Of Life Vol. 3 (File, MP3), Look A Here Baby, We Interrupt This Program (Ledge Bold Remix), Hiawatha - Duke Ellington And His Orchestra - Jam-A-Ditty (CD) Ich Traum Noch Von Jenny